Sony will buy Bungie, the maker of Destiny and original maker of Halo, for $3.6 Billion | TechTree.com

Sony will buy Bungie, the maker of Destiny and original maker of Halo, for $3.6 Billion

The acquisition arrives right after Microsoft announced that it will acquire Activision Blizzard for $68.7 billion.

 

Image Credit : nytimes.com

Bungie will still “continue to independently publish and creatively develop our game.” - Bungie CEO Pete Parsons

“In SIE, we have found a partner who unconditionally supports us in all we are and who wants to accelerate our vision to create generation-spanning entertainment, all while preserving the creative independence that beats in Bungie’s heart,” Parsons wrote on his blog. “Like us, SIE believes that game worlds are only the beginning of what our IPs can become. Together, we share a dream of creating and fostering iconic franchises that unite friends around the world, families across generations, and fans across multiple platforms and entertainment mediums.​”

Bungie will continue to be an independent, multiplatform studio.

“Bungie’s world-class expertise in multi-platform development and live game services will help us deliver on our vision of expanding PlayStation to hundreds of millions of gamers.” – Jim Ryan, President & CEO of Sony Interactive

“Bungie’s technical expertise, coupled with their track record of building highly engaged communities, make them a natural fit for collaboration with PlayStation Studios,” said Hermen Hulst, head of Playstation Studios. “We are excited to make plans to share skills and expertise, and to unlock the potential in having the brilliant minds at Bungie under the PlayStation roof.”

Bungie is basically telling the audience that future games will not be PlayStation exclusives. 

“No. We want the worlds we are creating to extend to anywhere people play games. We will continue to be self-published, creatively independent, and we will continue to drive one, unified Bungie community.” – Bungie wrote in an FAQ about the deal.

 In that FAQ, Bungie also addressed how the acquisition will affect Destiny 2:

    Q. As a Destiny 2 player, does Bungie becoming part of PlayStation have any immediate impact on how I play and experience Destiny 2? ​

    No. Our commitment to Destiny 2 as a multi-platform game with full Cross Play remains unchanged. ​

    We want you to play The Witch Queen on February 22, 2022, on the platform of YOUR choice. ​

 

    Q. Will the Destiny 2 experience on non-PlayStation platforms be impacted by Bungie becoming part of PlayStation? ​

    No. We want to maintain the same great experience you already have on your platform of choice. ​

 

    Q. Will any announced seasons, events, packs, or expansions be changed or impacted by Bungie becoming part of PlayStation? ​

    No. Bungie retains full creative independence for our games and our community. Our plans for the Light and Dark Saga are unchanged, all the way through The Final Shape in 2024. ​

 

    Q. Will Destiny 2: The Witch Queen include any platform exclusives? ​

    No. The Witch Queen will not contain any platform exclusives. Every player should have an amazing Destiny experience, no matter where you choose to play ​

 

    Q. Will cross platform features, like Cross Save, Cross Play, the Destiny 2 Companion App, or third-party apps like Destiny Item Manager (DIM) be changed or removed? ​

    No. Bungie’s commitment to cross-platform play and social features remains unchanged. We believe games are best shared with friends, wherever they choose to play, and will continue to invest in new features and platforms. ​

 

    Q. Bungie has future games in development, will they now become PlayStation exclusives? ​

    No. We want the worlds we are creating to extend to anywhere people play games. We will continue to be self-published, creatively independent, and we will continue to drive one, unified Bungie community. ​

 

    Q. I play Destiny on Steam, Xbox, or Stadia – will my platform still be supported? ​

    Yes.


TAGS: Sony, Bungie, Destiny

 
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